The Divine Remnant

Not all the oppressed and suffering cultures of Home evacuated the planet. Some gods made a different choice: to sacrifice themselves to give their people a chance to survive the climate cataclysms they faced. This larp in the Divine Cycle is about the ones who stayed behind.

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On the planet called Home, empires pollute and desecrate the world, leaving other nations to suffer the consequences. These nations, abandoned to a terrible fate, turned to their gods to save them. Some gods turned themselves into spaceships and evacuated their people from Home. Others chose to sacrifice their life force to give their people a chance to survive on Home. Not all of these nations survived. The ones that did, a century later, finally have what they need to bring their gods back to life.

The Divine Remnant is a game where you create your character as part of the larp itself. Players of *The Divine Fleet must be comfortable with reading some material in game, religious themes, playing side characters in addition to their main character, and being blindfolded in one scene if playing a god.

This larp is part of the Oracular Cycle. Larps in the Oracular Cycle are set in the same universe, but they are not directly connected. You can play them in any order, and you do not need to play them all. The Oracular Cycle is a series of larps about oracles, gods, and survival in an age of climate crisis. The other larp in the Oracular Cycle is The Divine Fleet.

Content notes: religious themes, natural disasters, climate refugees, genocide, grief/mourning, and burnout.

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July Pilowsky
July Pilowsky
he / she / they